Week 2 Scorecard

My final submissions have worked there way through Audio Jungle's review process. I got 3/5 for week 2 submissions, bringing the total up to 6/9. "Warm Fuzzies," "Harp and Pads Ident," and "Island Bounce Loop" all made the cut. "Free Electron" and the "Tremolo Strings & Piano Ident." weren't accepted. You win some, you lose some.

Pizzi and Glock Loop

This is a short loop I made for commercial background audio. It uses pizzicato strings, glockenspiel, bass, and percussion. It's light, clean, upbeat, positive, and bright. It makes a perfect loop at 1:04.

This one marks my second submission for week #3. No report yet on week #2 submissions -they're still working their way through the queue.


BrightWarmBusy Theme

The name says it all. This is a 20 second theme song that is bright, warm, and busy. It strikes a nice balance between happy and sincere. I used a piano, orchestral bass, percussion, and dulcimer with a tape delay effect. This song is the first submission of week #3.


Free Electron

Free Electron is a little song I wrote with game audio in mind, although it could work for other production projects too. Anything that needs a little "electronic" sounding mid-tempo groove to set the scene. This is the last submission for the week, and I got it my quota of five for week #2.

I'll post the results of my week two submissions when they are all reviewed, but it may take awhile. The last two didn't get in until the 11th hour.


Tremolo Strings & Piano Ident.

This is a 5 second long branding audio clip I made to accompany studio animations for credits. Can be used anywhere a little short background audio is needed for branding or identification purposes. Nothing fancy.


Week One Score Card

The results are in from last week's submissions. "Wobble Bass," "Victor's Circle," and "Jazz Cat," have all been accepted. "Tech Ident" was rejected. I like to try submit 5 a week, but was one short for the first week. Slow start.

That makes the first summer score card 3/4. I'm tempted to add my early bird submissions to improve my percentage and make my quota, but it would feel dishonest. I couldn't do that to the faithful thousands who read my blog every day. (OK. Maybe I would just be lying to myself. What's the point?)

I have three more working their way through the queue this week. Two to go to recapture my self-respect.

Island Bounce Loop

A little background audio for an island party. It makes a perfect loop at 58 seconds. With a little judicious cutting and pasting, the first four measures can be looped at the beginning or end for more flexibility.


Harp and Pads Ident

This is a short clip I made using harp, pads, and light tympani for audio branding. Minor, gloomy, and a little other-worldly sounding.


Warm Fuzzies

"Warm Fuzzies" were these little necklaces we made at camp when I was a kid. They were little balls of yarn, and the idea was to give someone a hug, then pull a single strand of yarn out of your ball and tie it to your partner's necklace. Just a little physical metaphor for a nice feeling.

I wrote this little one to try to capture a little of the "warm fuzzy" feelings of my childhood. I just happened to limit those feelings to one minute because that happily coincides with the amount of time that radio spots in need of audio run. What a coincidence.

This is the number one submission for this week, and it's actually bigger than it looks. I included both the straight-through version you hear below, and a looped version to give people flexibility for projects longer than 60 seconds.

Last week I submitted all of the songs for the week in one massed lump. Probably not the best way to do things. This week I'll submit them as I finish them. When I do that, my icon shows up on the main page of Audio Jungle spread out a bit longer. I may get a few more listens by submitting one a day, rather than a clump all at once. Not sure how much difference it makes in the end.


Tech Ident

This is a 4 second long ident I did for branding. Short, quirky, melodic, rhythmic, and technical sounding. A surprising amount of tweaking goes into these little things. They're used for studio credits in video, broadcast, or game credits. They're teeny and cheap to buy, but if a studio latches on to one, they buy it over & over for every project they release.

See Older Posts...